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SUBMIT YOUR TEAM SHEET |
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UP TO DATE TEAM SHEET GUIDE |
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HOW THE TSM
WORKS
When you launch TSM everything in it will be empty. The
List box (the team sheet) will however have 23blank lines
in it which cannot be deleted. These 23lines are necessary
for TSM to be able to load pre--made team sheets and also
to add players to your line-up.
If you make a mistake in the conditions and want to change
them, you will have to delete the line and re--write the
condition. You do this by highlighting the line in
question and then click "Delete Line". This is the biggest
difference from the old version of TSM where you were
allowed to edit the team sheet manually. Hopefully this
new 'system' will further prevent managers from making
invalid team sheets. Everything is now pretty much
automated, all you have to do is point and click in order
to create your team sheet.
Old team sheets can easily be used as templates for new
ones. Click "Load Team Sheet" to load the team sheet you
want to edit, and then get cracking.
To make things easier for you, and again to reduce the
chances of making an invalid team sheet, you can also load
your players names into TSM. You simply click "Load
Roster" to do this. It is recommended that you do this as
it eliminates the chance of you misspelling a players
name. |
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7 EASY
STEPS TO CREATE A TEAM SHEET
When you start from scratch with a new team sheet it is
highly recommended that you do everything step by step in
the correct order. By this I mean that you first type in
your teams abbreviation, select your starting tactic,
choose which players you want to use and in what position
they are supposed to play in. Last but not least, pick out
your penalty taker. As said before, it is recommended that
you do all this before you begin adding conditions and
tactic changes.
Step 1.
Lets create a team sheet. To begin with, fire up TSM!
Step 2.
In the section that says "Abbreviation/Starting Tactic"
type in the abbreviation of your team (normally three
letters). Then use the drop down list box to chose your
starting tactic. Notice how the team sheet update it self
when you make changes.
Step 3. (optional)
If you have your roster on your PC, click "Load Roster"
and locate the roster file on your HD/CD/floppy and open
it.
Step 4.
Now it is time to pick out your starting 11 and your
substitutes. Use the drop down list boxes under the label
"Position" to determine your players positions. This will
of course also give you your teams formation. If you were
able to load your roster (step 3), use the drop down list
boxes under the label "name" to find the players names. If
you did not load your roster you will have to type in the
names manually in the list boxes.
Step 5.
Pick out your penalty kick taker by using the list box in
the "penalty taker" section.
Step 6. (optional)
Adding conditions and tactic changes to your team sheet is
fairly easy. However, this step is not necessary in order
to make a working and valid team sheet.
There are three changes you can do, repositioning a
player, change tactic or substitute a player. There are no
limitations to how many times you can do this. You can
basically add how many conditions as you want to your team
sheet.
All three of these features works pretty similarly so I
will only describe one here, how to add a condition that
substitutes a player in the 45th minute. For further
information on how team sheet conditions work, I recommend
you to read the ESMS manual. This section is merely to
show you how TSM works.
Every player in your line up has a corresponding number to
the left of their name and playing position. To substitute
a player you have to know the number of that player and
also the number of the player you want to bring on. If you
want to sub player 11 and bring on player 16, you chose
"11" in the "player off" list- -box and "16" in the
"player on" list box. Next you have to decide in which
position you want the new player to play in. Chose
position (gk,df,mf,fw) in the "position" list box.
You want the substitution to take place in the 45th
minute, so in the "if min" list box you have to select the
"=" -sign and then select "45" in the next list box. Your
condition is now ready to be added to the team sheet.
Click "add" (in the same section you are working in) and
if you have done everything correctly the condition is now
added to your team sheet. If you have made an error you
will be prompted with an error message.
If you want to delete a condition, just locate the line
you want to delete, highlight it and click "Delete Line".
The condition is now gone.
Step 7.
Your team sheet is now ready! To generate it, click "Make
Team Sheet". A dialog box will pop up which (hopefully)
says that "your team sheet was successfully created".
One thing that is important to remember is that when you
save your team sheet (using the "Make Team Sheet" button)
the name of the file will be: xxxsht.txt, with "xxx" being
the abbreviation of your team. The file will always be
stored in the same directory as the locaction of "tsm.exe".
This means that the old xxxsht.txt file will be
overwritten without any warnings or prompts. If you want
to save different team sheets for later use, eg for
different formations etc, you will have to rename them. |
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UPDATES IN THE
LATEST VERSION FRO ESMS PLUS
In the latest version there are mainly two added features
that you should note. These are the ability to exclude
injured and suspended players when loading a roster and
also that TSM will warn you if you try to add a player
twice to the team sheet.
Along with "tsm.exe" comes a file called "settings.tsm"
which will hold the settings for TSM. This file should not
be deleted and it must also be located in the same
directory as "tsm.exe". You can edit this file manually by
opening it in a text editor. Here is an explanation of the
different options.
EXTRAPOS - Set this value to 1 if your league use the
optional positions DM and AM. If you set it to 0 you will
not be able to pick these positions.
E_TACTIC - Set this to 1 if your league use the optional
tactic E. If you set it to 0 you will not be able to chose
this tactic.
EXCLUDE - Set this to 1 if you want to exclude injured or
suspended players in the roster when you load player names
into TSM. If you set it to 0, all players will be listed.
AGGRESSION - Set this value to 1 if your league use the
AGG command. If you set it to 0 this option will be
blurred out. |
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